Find out everything about game development in the bachelor's degree programs Media Technology and Design and Digital Arts at the Hagenberg Campus of the University of Applied Sciences Upper Austria.
Computer games are taught in various courses.
The hagenberg.games Wiki and the hagenberg.games Hub are our public documentation platforms.
This is where our students create their submissions in the subjects Game Design Fundamentals, Game Production and Embodied Play and record their developments in the form of developer logs.
This gives you a realistic insight into how you learn game development and what you will be working on during your studies.
Game development is a central topic of the Digital Arts (DA.ba) and Media Technology and Design (MTD.ba) media degree programs at Hagenberg Campus. Both teach you the basics in the technical and creative fields: game design, level design, game art, game interfaces and playtesting. In addition, exciting electives such as Embodied Play or Games with a Purpose await you. However, the basic orientation of the respective degree program determines whether you focus on technical or creative aspects of games.
The MTD.ba degree program offers you a broad-based media education with a technical focus. In addition to computer games, the topics of web and user experience are also part of the course. Here you combine solid programming skills with design know-how. Typical career paths are game developer.
The DA.ba degree program also offers you a broad-based media education, but with a focus on design. Animation, audio/video and, of course, games are the main areas of focus here. Creative know-how and theoretical knowledge in the field of game studies pave the way to professions such as game designer, art director or character artist.
Behind every course, there are the people who teach students the basics of games.