The Saviour Of Light: Unterschied zwischen den Versionen
→Scribbles of all UI
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There should be a consistent design which reuses certain aspects and feels familiar. For this rough draft, we chose hexagons. The background won't be entirely black, for the start screen, there will be a handdrawn or animated background to make it interesting. The pause screen will consist of the blurred ingame view and the necessary buttons. | |||
== Asset List (bullet list, table or spreadsheet) == | == Asset List (bullet list, table or spreadsheet) == |