The Saviour Of Light: Unterschied zwischen den Versionen
→Dev logs
Keine Bearbeitungszusammenfassung Markierungen: Manuelle Zurücksetzung Visuelle Bearbeitung |
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== Scribbles of all UI == | == Scribbles of all UI == | ||
[[Datei:Start Menu.png|links|mini|Start Menu]] | |||
== Asset List (bullet list, table or spreadsheet) == | == Asset List (bullet list, table or spreadsheet) == | ||
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[[Datei:Reference sheet .png|mini|348x348px|Reference sheet]] | [[Datei:Reference sheet .png|mini|348x348px|Reference sheet]] | ||
Rough 2D draft of the main character in Clip Studio Paint. Prepared a front-, back- and sideview for the 3D artist. Included most of the traits the team decided on beforehand and color references. | Rough 2D draft of the main character in Clip Studio Paint. Prepared a front-, back- and sideview for the 3D artist. Included most of the traits the team decided on beforehand and color references. | ||
'''24th April 2022''' | |||
Created rough prototypes of the start screen, pause screen and the ingame UI in Illustrator. I imagine it to have a reoccurring design which uses hexagons. Preferred text font: Mrs Eaves OT Bold. |