Where is Winnie?: Unterschied zwischen den Versionen
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Links zu Repository und Projektplanung aktualisiert
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== Links == | == Links == | ||
* Pr-Page: Link zur PR-Page eures Spiels (sobald vorhanden) | * Pr-Page: Link zur PR-Page eures Spiels (sobald vorhanden) | ||
* Repository: | * Repository: https://github.com/Game-Production-2-SS-2024/gap2-where-is-winnie | ||
* Projektplanung: | * Projektplanung: https://github.com/orgs/Game-Production-2-SS-2024/projects/3 | ||
== Rollen und Aufgaben im Team == | == Rollen und Aufgaben im Team == | ||
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==Spielemechaniken== | ==Spielemechaniken== | ||
* | * With the keys W, A, S, and D, the player can freely move within the game. | ||
* | * The key I is used to interact with objects or characters. (For example, picking up an item or starting a conversation) | ||
* | * Pressing the Escape key brings up a menu where the player can exit the game or adjust settings such as audio volume. | ||
* | * There's a predefined order in which one can/must question the characters for clues. If you speak to other characters instead, you'll receive standard responses without interaction options. | ||
* | * There's no inventory. You can only collect one item at a time and then deliver it. | ||
* | * There's no time limit. | ||
* | * The camera follows the main character "Evelyn" in a top-down third-person view. (Reference: Animal Crossing)<!-- Die Angaben zum Umfang der Dokumentation sind grobe Richtwerte und unterscheiden sich je nach Spiel! --> | ||
==Level Design== | ==Level Design== | ||
[[Datei:Map of the Nursing Home.png|mini|Map of the Nursing Home & Basic Level Design|zentriert]] | |||
==Story== | ==Story== | ||
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|from Otto | |from Otto | ||
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| | |Catnip | ||
|3D (Item) | |3D (Item) | ||
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