Mimpi Dreams (Playtest von Void): Unterschied zwischen den Versionen
Mimpi Dreams (Playtest von Void) (Quelltext anzeigen)
Version vom 15. Juni 2023, 21:45 Uhr
, 15. Juni 2023keine Bearbeitungszusammenfassung
(Die Seite wurde neu angelegt: „Dies ist ein '''Playtest-Report''' des Teams Void für das Fach Game Design Fundamentals. == Playtest-Details == Spiel: [https://store.steampowered.com/app/444770/Mimpi_Dreams/] Playtester: SNAKED und SUPER MTD BROS Anzahl der durchgeführten Tests: 2 == Interview == === Was hat den Spieler*innen gefallen? === * Niedliche Grafiken === Was hat den Spieler*innen nicht gefallen? === * Die Steuerung auf der Tastatur. * Wenig intuitive…“) |
Keine Bearbeitungszusammenfassung |
||
Zeile 34: | Zeile 34: | ||
| 1 || I felt content || 3 | | 1 || I felt content || 3 | ||
|- | |- | ||
| 2 || I felt skilful || | | 2 || I felt skilful || 4 | ||
|- | |- | ||
| 3 || I was interested in the game's story || | | 3 || I was interested in the game's story || 1 | ||
|- | |- | ||
| 4 || I thought it was fun || | | 4 || I thought it was fun || 2 | ||
|- | |- | ||
| 5 || I was fully occupied with the game || 3 | | 5 || I was fully occupied with the game || 3 | ||
|- | |- | ||
| 6 || I felt happy || 3 | | 6 || I felt happy || 3 | ||
|- | |- | ||
| 7 || It gave me a bad mood || 0 | | 7 || It gave me a bad mood || 0 | ||
|- | |- | ||
| 8 || I thought about other things || | | 8 || I thought about other things || 3 | ||
|- | |- | ||
| 9 || I found it tiresome || | | 9 || I found it tiresome || 0 | ||
|- | |- | ||
| 10 || I felt competent || | | 10 || I felt competent || 4 | ||
|- | |- | ||
| 11 || I thought it was hard || | | 11 || I thought it was hard || 0 | ||
|- | |- | ||
| 12 || It was aesthetically pleasing || | | 12 || It was aesthetically pleasing || 2 | ||
|- | |- | ||
| 13 || I forgot everything around me || | | 13 || I forgot everything around me || 0 | ||
|- | |- | ||
| 14 || I felt good || | | 14 || I felt good || 2 | ||
|- | |- | ||
| 15 || I was good at it || | | 15 || I was good at it || 4 | ||
|- | |- | ||
| 16 || I felt bored || | | 16 || I felt bored || 1 | ||
|- | |- | ||
| 17 || I felt successful || | | 17 || I felt successful || 4 | ||
|- | |- | ||
| 18 || I felt imaginative || | | 18 || I felt imaginative || 1 | ||
|- | |- | ||
| 19 || I felt that I could explore things || | | 19 || I felt that I could explore things || 1 | ||
|- | |- | ||
| 20 || I enjoyed it || | | 20 || I enjoyed it || 2 | ||
|- | |- | ||
| 21 || I was fast at reaching the game's targets || | | 21 || I was fast at reaching the game's targets || 4 | ||
|- | |- | ||
| 22 || I felt annoyed || 1 | | 22 || I felt annoyed || 1 | ||
|- | |- | ||
| 23 || I felt pressured || 0 | | 23 || I felt pressured || 0 | ||
|- | |- | ||
| 24 || I felt irritable || 0 | | 24 || I felt irritable || 0 | ||
|- | |- | ||
| 25 || I lost track of time || | | 25 || I lost track of time || 1 | ||
|- | |- | ||
| 26 || I felt challenged || | | 26 || I felt challenged || 0 | ||
|- | |- | ||
| 27 || I found it impressive || | | 27 || I found it impressive || 1 | ||
|- | |- | ||
| 28 || I was deeply concentrated in the game || | | 28 || I was deeply concentrated in the game || 0 | ||
|- | |- | ||
| 29 || I felt frustrated || | | 29 || I felt frustrated || 0 | ||
|- | |- | ||
| 30 || It felt like a rich experience|| | | 30 || It felt like a rich experience|| 0 | ||
|- | |- | ||
| 31 || I lost connection with the outside world || | | 31 || I lost connection with the outside world || 0 | ||
|- | |- | ||
| 32 || I felt time pressure || 0 | | 32 || I felt time pressure || 0 | ||
|- | |- | ||
| 33 || I had to put a lot of effort into it || | | 33 || I had to put a lot of effort into it || 0 | ||
|} | |} | ||