Ild - Journey of the Flame: Unterschied zwischen den Versionen

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== Conflict ==  
== Conflict ==  
The forces that operate against the player is primarily the weather in the forms of rain, wind and snow. However, due to the flame's unwillingness to cooperate. The environment sometimes becomes an obstacle too → e.g.: there's no way to climb a small cliff, so the player has to find some wood and build a ladder to get to their destination.
The force that primarily operates against the player is the weather in the forms of rain, wind and snow. However, the flame's unwillingness to cooperate can be a real struggle, as well. The environment sometimes becomes an obstacle too → e.g.: there's no way to climb a small cliff, so the player has to find some wood and build a ladder to get to their destination.


== Outcome ==
== Outcome ==
Bring the flame to the lighthouse. Subgoal outcomes would be either victory by advancing to the next level or defeat by the flame dying, in which case the player is set back to the beginning of the level.
Bring the flame to the lighthouse. Subgoal outcomes would either be victory by advancing to the next level or defeat by the flame dying, in which case the player is set back to the beginning of the level.


== Game Look - Moodboard ==
== Game Look - Moodboard ==
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