Ild - Journey of the Flame: Unterschied zwischen den Versionen
Ild - Journey of the Flame (Quelltext anzeigen)
Version vom 7. April 2022, 08:34 Uhr
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{{Infobox Computer- und Videospiel | {{Infobox Computer- und Videospiel | ||
|Titel = ILD - Journey of the Flame | |Titel = ILD - Journey of the Flame | ||
|Bild = Lighthouse.jpg | |||
|Entwickler = [[Broflakes]] | |Entwickler = [[Broflakes]] | ||
|Publisher = | |Publisher = | ||
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== Conflict == | == Conflict == | ||
The | The force that primarily operates against the player is the weather in the forms of rain, wind and snow. However, the flame's unwillingness to cooperate can be a real struggle, as well. The environment sometimes becomes an obstacle too → e.g.: there's no way to climb a small cliff, so the player has to find some wood and build a ladder to get to their destination. | ||
== Outcome == | == Outcome == | ||
Bring the flame to the lighthouse. Subgoal outcomes would be | Bring the flame to the lighthouse. Subgoal outcomes would either be victory by advancing to the next level or defeat by the flame dying, in which case the player is set back to the beginning of the level. | ||
== Game Look - Moodboard == | == Game Look - Moodboard == | ||
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== Game Interface - Inventory == | == Game Interface - Inventory == | ||
[[Datei:Inventory v2 smol.png|rahmenlos|426x426px]] | [[Datei:Inventory v2 smol.png|rahmenlos|426x426px]] | ||
[[Kategorie:Game Design]] | |||
[[Kategorie:Game Design im SS 2022]] | [[Kategorie:Game Design im SS 2022]] |