Graviton: Unterschied zwischen den Versionen

1.167 Bytes hinzugefügt ,  23. März 2022
K (Jan.eberwein verschob die Seite TeamRocketGame nach Graviton)
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== Basic Resources ==
== Basic Resources ==
Food for Balder, as well as "food" (in form of matches, dry wood or some other fire accelerant) for the flame, tools, resources like wood to build shelter, etc.
The main tool of the protogonist is the '''Graviton Glove'''. With the help of the Gravition, abiilities become accessable and thus God Mode can be enabled with the Hologram Module. It enables the manipulation of the gravitation and can change direction and strength of gravitation. Progress will grant you the ''time dilation/distortion'' to slow or fasten time to solve the levels. Abilities like the ''Gravity Ray'', that will allow you to shoot your targets from afar and the ''Blackhole Imitator'', that can be used to pick up items that are usually out of reach, can be used after receiving their respective upgrade module.
 
'''Oygen''' is the most important resource for the protogonist. The Oxygen you carry with you, indicates the time you have left until you will suffocate. You then will respawn from your last checkpoint. To gain new oxygen you must reach the deceased astronauts that left their big oxygen containers that you can use to refill your '''O² Meter''' or find small oxygen containers from small ecosystems in bottles.


== Conflict ==  
== Conflict ==  
The force that primarily operates against the player is the weather in the forms of rain, wind and snow. However, the flame's unwillingness to cooperate can be a real struggle, as well. The environment sometimes becomes an obstacle too → e.g.: there's no way to climb a small cliff, so the player has to find some wood and build a ladder to get to their destination.
The player must navigate through puzzles and solve them to reach an important item that can enable new abilities, new paths or gets you access to the next level. With time '''oxygen''' will deplete – If the '''oxygen''' runs out you are  out of time and must restart from the last checkpoint. Not only time but also the enviroment is trying to stop you from making progress like Laser obstacles that will hurt the player and kill them if too much damage is taken. Enemies will hinder you to reach your goals too quickly but most of them will only shoot at you when you're in certain range. The turrets are comparibable with the turrets from Portal 2.


== Outcome ==
== Outcome ==
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