Game Production Ressourcen: Unterschied zwischen den Versionen

added "a short hike gdc talk" to the game design resource list
(Presskit Link hinzugefügt)
(added "a short hike gdc talk" to the game design resource list)
 
(4 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
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!Autor*in
!Autor*in
!Link
!Link
|-
|See How Others Built Their Games!
|Game Design Dokumente verschiedener Spiele (Diablo, DOOM Bible, Silent Hill 2 uvm.)
|Gamescrye
|https://gamescrye.com/resources/game-design-documents/
|-
|-
|Race'n'Chase Game Design
|Race'n'Chase Game Design
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|Irrational
|Irrational
|https://irrationalgames.ghoststorygames.com/insider/from-the-vault-june/
|https://irrationalgames.ghoststorygames.com/insider/from-the-vault-june/
|-
|See How Others Built Their Games!
|Game Design Dokumente verschiedener Spiele (Diablo, DOOM Bible, Silent Hill 2 uvm.)
|Gamescrye
|https://gamescrye.com/resources/game-design-documents/
|-
|-
|The Unfinished Swan - a postmortem interview with creator Ian Dallas
|The Unfinished Swan - a postmortem interview with creator Ian Dallas
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|Justin Massongill (PlayStation Blog)
|Justin Massongill (PlayStation Blog)
|https://blog.playstation.com/archive/2015/09/21/the-witness-creator-jonathan-blow-on-creating-one-of-2016s-most-intriguing-games/
|https://blog.playstation.com/archive/2015/09/21/the-witness-creator-jonathan-blow-on-creating-one-of-2016s-most-intriguing-games/
|-
|Crafting A Tiny Open World: A Short Hike Postmortem
|A GDC talk about the game "A Short Hike"
|Adam Robinson-Yu
|https://www.youtube.com/watch?v=ZW8gWgpptI8
|}
|}


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==Project Management==
==Projektmanagement==
{| class="wikitable sortable"
{| class="wikitable sortable"
!Titel
!Titel
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|Vincent Benedikt
|Vincent Benedikt
|https://www.youtube.com/watch?v=JvL6iDxS8xA&t=93s&ab_channel=VincentBenedikt
|https://www.youtube.com/watch?v=JvL6iDxS8xA&t=93s&ab_channel=VincentBenedikt
|-
|Game Production Project Planning
|Tips für Stories & laufende Projektplanung
|GAP_IL
|[[Game Production Project Planning]]
|-
|Buiding your backlock with Projects
|Projektplanung mit Projekten in GitHub
|GitHub
|https://www.youtube.com/watch?v=qT0VMdx7vuI
|}
|}


==Free Low Poly Models==
==Kostenlose Low Poly Modelle==
{| class="wikitable sortable"
{| class="wikitable sortable"
!Titel
!Titel
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|}
|}


== PR & Communication ==
== PR & Kommunikation==
{| class="wikitable"
{| class="wikitable"
|+
|+
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|https://gdu.io/blog/press-kit-template/
|https://gdu.io/blog/press-kit-template/
|}
|}
==Performanceoptimierung==
{| class="wikitable"
|+
!Titel
!Beschreibung
!Autor*in
!Link
|-
|Low FPS: How to improve your game's performance in Unity 3D
|Ein Artikel mit Ursachen für mögliche Perfomanceprobleme und Herangehensweisen, um diese zu beheben
|Bryan Marsh
|https://canopy.procedural-worlds.com/library/deep-dives/performance/low-fps-how-to-improve-your-games-performance-in-unity-3d-r6/
|}
[[Kategorie:Game Production]]
[[Kategorie:Game Production]]
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