Dieses Spiel wurde von den Design Dynamos entwickelt.

Drilling Dilemmas
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Drilling Dilemma: Title Poster
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StudioDesign Dynamos
PlattformPC (VR möglich)
GenrePuzzle, Survival
SpielmodusKoop

What´s special about it?

Die perfekte Kommunikation zwischen den Spielern ist essentiell um die einzelnen Levels des Spiels meistern zu können.

Theme

Kommunikation zwischen den Spielenden, um eine Reihe von Konflikten in einer dystopischen Atmosphäre zu lösen.

Player Experience

Die Spieler

What elements contribute to the experience?

Mainly the sound and level design: both are incredibly dystopian.

Story

Nach einem verheerenden Sturm auf der Ölplattform, bei dem wichtige Komponenten zerstört wurden, entsteht das Thema der Resilienz und gemeinsamen Aktion, da sich die Besatzung zusammenschließt, um den Schaden zu beheben. Nachdem sich der Sturm gelegt hat, beginnt die wahre Prüfung der Stärke der Besatzung, als sie sich der enormen Aufgabe stellen, die Funktionalität der Plattform inmitten der Trümmer wiederherzustellen.

Trotz des Chaos und der Zerstörung zeigen die Besatzungsmitglieder eine bemerkenswerte Widerstandsfähigkeit, indem sie ihre Fachkenntnisse, Entschlossenheit und ihre Findigkeit nutzen, um die anstehenden Herausforderungen anzugehen. Trotz der überwältigenden Umstände weigern sie sich, Verzweiflung zu verfallen, und konzentrieren ihre Energie stattdessen auf konstruktives Handeln.

Setting

Was ist das Setting des Spiels?

Eine Ölplattform mitten auf dem Meer während eines schweren Sturms. Der Himmel ist dunkel und bedrohlich, mit dicken, schweren Wolken, die die Sonne verdecken und die Plattform in den Schatten stellen. Blitze erhellen die Szene intermittierend und werfen unheimliche Schatten, was zum Gefühl der Vorahnung beiträgt. Der starke Kontrast zwischen Licht und Dunkelheit verstärkt die surreale Atmosphäre des Sturms.

Charaktere

Koordinator:

Techniker:


Ziele

Was ist das Hauptziel des Spiels?

Das Hauptziel des Spiels ist in diversen Szenarien eine Fluchtmöglichkeit von der Ölplattform zu finden.

Hat das Spiel Nebenziele?

Gibt es in diesem Sinne nicht.

Prozeduren

How can the player carry out actions in the game?

The player can interact with many different objects found in the laboratory. One of the core game-mechanics being the ‘clone machines’, which allow you to make duplicates of yourself. They will help you solve puzzles and reach new areas. Sometimes the clones come out a bit wonky, and they might allow you to do things you couldn’t do before…

How can the character be controlled?

The character is controlled via W, A, S, D, Space, and F, F being the button to interact with objects and Space allowing you to Jump.

Basic Resources

What are the basic resources in the game?

The main resource to solve puzzles with and progress in the story are the bunny clones. According to their development stage, the clones have different abilities, eg better or worse hearing, longer legs for higher jumps or different weights. Bunny clones can be created with the cloning machines. There is no limited number of clones that can be created but only a limited amount of genetic makeup that will be useful for the puzzles. There are about 4-5 different types of clones with unique abilities. Sometimes it might even be necessary to sacrifice clones in order to solve a puzzle.

Conflict

In order to escape the facility, there are puzzles that need to be solved in every room. The puzzles are made up of debris and laboratory equipment that got out of place when the accident happened. The clones help you find a way through the destroyed labs by jumping over or crawling under objects, flick switches or other types of puzzles.

Outcome

What are the results of the game?

After you´ve managed to escape the research facility by solving all the puzzles provided - and probably losing all your clones - you stand outside, alone, looking back. Through environmental clues picked up both during the game and at its end, you conclude that you were mistaken. You weren´t a guinea pig they conducted experiments on after all. You were one of the scientists conducting the experiments. Did one of those go wrong, injuring you to the point of amnesia? You´re in a rare introspective state - rare for a bunny, anyways. What does that mean? Who or what does it make you? Are you still the same person you were before? Have your morals changed?

And there´s another weird thing you´ve noticed: you only have one ear. Accepting it as it is, you went through various puzzles which progressively got more dangerous and complicated. You´ve focused on your escape so much that you´ve forgotten to think about the things that are essential. One thing all the clones you used for your own escape - who followed you with so much trust and loyalty, and who you sacrificed one after another for the sake of your own survival - had one thing in common: they all had mutations. Are you just a clone? Did all of the clones you used have equally as much of a conscience as you?

The player should now question everything that has happened, making for an almost philosophical ending.

Visual Style

What is the visual style of the game?

2d cell shading.