Mimpi Dreams (Playtest von Void): Unterschied zwischen den Versionen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
Zeile 14: | Zeile 14: | ||
* Niedliche Grafiken | * Niedliche Grafiken | ||
*Sehr süße Grafiken und Story. Die Kostüme, die man während des Spiels erhält sind toll. | |||
*Die Hinweise sind sehr hilfreich. Man kann selbst entscheiden, ob man sie benutzen will oder nicht. Es ist gut, dass sie eingeschränkt Tipps geben und man noch immer rätseln kann. | |||
*Man fühlt sich gut, wenn die Characters im Game Reaktionen auf die Aktionen des Spielers zeigen (z.B. Speech Bubbles mit Herzen). | |||
=== Was hat den Spieler*innen nicht gefallen? === | === Was hat den Spieler*innen nicht gefallen? === | ||
* Die Steuerung auf der Tastatur. | * Die Steuerung auf der Tastatur. | ||
* Wenig intuitives Startmenü | * Wenig intuitives Startmenü. | ||
*Es gibt keine Vorschrittsanzeige oder Level Anzeige während des Spiels, sondern nur eine Level Anzeige im Startmenü. Dadurch verliert man während des Spiels an Motivation, da keine klaren Ziele gesetzt sind. | |||
*Der Sinn der Knochen, die man während des Spiels sammeln kann, ist nicht klar. | |||
*Die 2 verschiedene Steuerungsarten auf einmal (Pfeiltasten und Click-and-Drag) sind etwas verwirrend. Man vergisst während des Spiels, dass man auch die Maus benutzen muss. | |||
=== Vorschläge für Verbesserungen === | === Vorschläge für Verbesserungen === | ||
* | * Vortschrittsanzeige während des Spiels. | ||
* Sinn der Knochen erklären bzw. einführen (z.B. Möglichkeit, spezielle Kostüme mit Knochen zu kaufen). | |||
== Game Experience Questionnaire Resultat == | == Game Experience Questionnaire Resultat == | ||
Zeile 32: | Zeile 40: | ||
! Frage !! Statement !! Durchschnittlicher Wert | ! Frage !! Statement !! Durchschnittlicher Wert | ||
|- | |- | ||
| 1 || I felt content || 3 | | 1 || I felt content || 3.5 | ||
|- | |- | ||
| 2 || I felt | | 2 || I felt skillful || 3.5 | ||
|- | |- | ||
| 3 || I was interested in the game's story || | | 3 || I was interested in the game's story || 2 | ||
|- | |- | ||
| 4 || I thought it was fun || | | 4 || I thought it was fun || 3 | ||
|- | |- | ||
| 5 || I was fully occupied with the game || 3 | | 5 || I was fully occupied with the game || 3 | ||
|- | |- | ||
| 6 || I felt happy || 3 | | 6 || I felt happy || 3.5 | ||
|- | |- | ||
| 7 || It gave me a bad mood || 0 | | 7 || It gave me a bad mood || 0 | ||
|- | |- | ||
| 8 || I thought about other things || | | 8 || I thought about other things || 2 | ||
|- | |- | ||
| 9 || I found it tiresome || 0 | | 9 || I found it tiresome || 0 | ||
|- | |- | ||
| 10 || I felt competent || | | 10 || I felt competent || 3.5 | ||
|- | |- | ||
| 11 || I thought it was hard || 0 | | 11 || I thought it was hard || 0 | ||
|- | |- | ||
| 12 || It was aesthetically pleasing || | | 12 || It was aesthetically pleasing || 3 | ||
|- | |- | ||
| 13 || I forgot everything around me || 0 | | 13 || I forgot everything around me || 0.5 | ||
|- | |- | ||
| 14 || I felt good || | | 14 || I felt good || 3 | ||
|- | |- | ||
| 15 || I was good at it || | | 15 || I was good at it || 3 | ||
|- | |- | ||
| 16 || I felt bored || | | 16 || I felt bored || 0.5 | ||
|- | |- | ||
| 17 || I felt successful || | | 17 || I felt successful || 3.5 | ||
|- | |- | ||
| 18 || I felt imaginative || | | 18 || I felt imaginative || 2 | ||
|- | |- | ||
| 19 || I felt that I could explore things || | | 19 || I felt that I could explore things || 2 | ||
|- | |- | ||
| 20 || I enjoyed it || | | 20 || I enjoyed it || 3 | ||
|- | |- | ||
| 21 || I was fast at reaching the game's targets || | | 21 || I was fast at reaching the game's targets || 3 | ||
|- | |- | ||
| 22 || I felt annoyed || | | 22 || I felt annoyed || 0.5 | ||
|- | |- | ||
| 23 || I felt pressured || 0 | | 23 || I felt pressured || 0 | ||
Zeile 80: | Zeile 88: | ||
| 24 || I felt irritable || 0 | | 24 || I felt irritable || 0 | ||
|- | |- | ||
| 25 || I lost track of time || 1 | | 25 || I lost track of time || 1.5 | ||
|- | |- | ||
| 26 || I felt challenged || | | 26 || I felt challenged || 1 | ||
|- | |- | ||
| 27 || I found it impressive || 1 | | 27 || I found it impressive || 1.5 | ||
|- | |- | ||
| 28 || I was deeply concentrated in the game || | | 28 || I was deeply concentrated in the game || 1.5 | ||
|- | |- | ||
| 29 || I felt frustrated || 0 | | 29 || I felt frustrated || 0.5 | ||
|- | |- | ||
| 30 || It felt like a rich experience|| | | 30 || It felt like a rich experience|| 1.5 | ||
|- | |- | ||
| 31 || I lost connection with the outside world || | | 31 || I lost connection with the outside world || 1 | ||
|- | |- | ||
| 32 || I felt time pressure || 0 | | 32 || I felt time pressure || 0 | ||
|- | |- | ||
| 33 || I had to put a lot of effort into it || | | 33 || I had to put a lot of effort into it || 1 | ||
|} | |} | ||