Platzhalter: Unterschied zwischen den Versionen
→Game Design
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==Game Design== | ==Game Design== | ||
''' | === '''Unique Selling Proposition''' (Was ist Einzigartig an dem Spiel?) === | ||
''' | === '''Target Audience''' (Who should play the game?) === | ||
''' | === '''Premise''' (Which story is being told? – short summary of story) === | ||
''' | === '''Objectives''' (What are the goals and the sub-goals of the game?) === | ||
''' | === '''Procedures''' (What can be done in the game – what are the abilities of players’ avatar?) === | ||
''' | === '''Character''' (Who is the character, what are his/her motives, visual appearance?) === | ||
''' | === '''Core-Rules''' (What are the most important rules within the game?) === | ||
''' | === '''Basic Resources''' (Resources? if applicable: relation of resources? –– how do the resources help the player to reach the game goals?) === | ||
''' | === '''Conflict''' (Conflicts? – which forces operate against the player to reach the game goals?) === | ||
''' | === '''Outcome''' (What is the result of the game? Victory- & defeat conditions?) === | ||
'''Game | === '''Game look''' (how should the game look like - collect moods)? === | ||
'''Similar games''' (collect examples)? | === '''Game interface''' (how should the interface look like)? === | ||
=== '''Similar games''' (collect examples)? === | |||