Sanguine Path: Unterschied zwischen den Versionen
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== Unser Team == | == Unser Team == | ||
==== Project Manager ==== | |||
Can Korkmaz | |||
==== Game Design ==== | |||
Oliver Wolfmayr, Talha Dursun | |||
==== Level Design ==== | |||
Simon Höglinger, Jakob Mayr | |||
==== 3D Artist ==== | |||
Can Korkmaz, Simon Höglinger | |||
==== Sound Artist ==== | |||
Jakob Mayr | |||
==== Story Writer ==== | |||
Can Korkmaz, Oliver Wolfmayr | |||
==== Programming ==== | |||
Talha Dursun | |||
[[Kategorie:Spielekonzept im SS 2022]] | [[Kategorie:Spielekonzept im SS 2022]] |