Styx & Bones: Unterschied zwischen den Versionen
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The player is in the underworld and has to collect souls to throw them into Tartarus at the end of the level. Alternatively: the player is travelling in the underworld and collects coins along the way to pay Charon at the end of the level and cross the Styx. | The player is in the underworld and has to collect souls to throw them into Tartarus at the end of the level. Alternatively: the player is travelling in the underworld and collects coins along the way to pay Charon at the end of the level and cross the Styx. | ||
[[Datei:Styx & Bones Annotated Map.jpg|mini]] | |||
The goal is to make it into the Underworld by passing through the hellfire at the bottom of the level. The player needs to have collected all of the 3 souls that are hidden throughout the level. | |||
Skills the player needs are: running & jumping. The most common obstacles are spikes, lava and enemies in the form of floating skulls as well as crumbling platforms that pose a risk when used. In the last cave, a special mechanic gets introduced where the player moves the platforms alongside himself. The player has to adjust and navigate a certain way to get to the last soul. | |||
There is one way only, and that is down. | |||
== Implementation and Download == | == Implementation and Download == | ||
We drew our own sprites and background and also added in sound effects and music. | |||
Normal platforms: solid behaviour, jump through behaviour for some. | |||
Moving platforms: solid + sine behaviour, vertical. | |||
Laden Sie ihre Construct 3 (.c3p) Datei hoch und fügen Sie einen Link dazu hier ein, sodass das Level heruntergeladen werden kann. Fertigen Sie weiters einen Screenshot vom Level an und fügen Sie ihn hier ein. | crumbling platforms: solid + jump through, destroy on collision with player | ||
special platforms: solid + jump through + 8direction movement (45° left & right, different speeds) | |||
Reset button: on collision with player: set position of moving platforms back to certain point | |||
Text: appears through invisible triggers. | |||
Construct 3 file: | |||
[Laden Sie ihre Construct 3 (.c3p) Datei hoch und fügen Sie einen Link dazu hier ein, sodass das Level heruntergeladen werden kann. Fertigen Sie weiters einen Screenshot vom Level an und fügen Sie ihn hier ein.] | |||
[[Kategorie:Level Design im SS 2023]] | [[Kategorie:Level Design im SS 2023]] |