=== '''Unique Selling Proposition''' (Was ist Einzigartig an dem Spiel?) ===
=== '''Target Audience''' (Who should play the game?) ===
=== '''Premise''' (Which story is being told? – short summary of story) ===
=== '''Objectives''' (What are the goals and the sub-goals of the game?) ===
=== '''Procedures''' (What can be done in the game – what are the abilities of players’ avatar?) ===
=== '''Character''' (Who is the character, what are his/her motives, visual appearance?) ===
=== '''Core-Rules''' (What are the most important rules within the game?) ===
=== '''Basic Resources''' (Resources? if applicable: relation of resources? –– how do the resources help the player to reach the game goals?) ===
=== '''Conflict''' (Conflicts? – which forces operate against the player to reach the game goals?) ===
=== '''Outcome''' (What is the result of the game? Victory- & defeat conditions?) ===
=== '''Game look''' (how should the game look like - collect moods)? ===
=== '''Game interface''' (how should the interface look like)? ===
=== '''Similar games''' (collect examples)? ===
Version vom 17. März 2022, 11:54 Uhr
Team Platzhalter
Das Logo von Team Platzhalter
Team Platzhalter in action.
Allgemeine Informationen
Lehrveranstaltung
Game Design Fundamentals
Semester
SS 2022
Mitglieder
Tester
Johannes Eder
Support
Florian Rakos
Geburtstagskind
Justus Warm
Artist
Marlene Steiner
Admin
Laura Pühringer
Das Team Platzhalter ist ein Studierenden-Team in der Lehrveranstaltung Game Design Fundamentals im Sommersemester 2022. Es hat die folgenden Abgaben hier im Hagenberg Games Wiki veröffentlicht.