Chicken Café: Unterschied zwischen den Versionen
keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
Zeile 40: | Zeile 40: | ||
Lilli Vogl: Game Design, 3D, Programming | Lilli Vogl: Game Design, 3D, Programming | ||
Angelika Müller: Game Art | Angelika Müller: Game Art, Audio | ||
Jolanda Abasolo: Programming | Jolanda Abasolo: Programming, Level Design | ||
== Vision Statement == | == Vision Statement == | ||
Zeile 140: | Zeile 140: | ||
|3D | |3D | ||
|Yes | |Yes | ||
| | |if they see you misbehaving they will chase you until you’re out of sigh | ||
|Everywhere | |Everywhere | ||
|- | |- | ||
Zeile 269: | Zeile 269: | ||
| | | | ||
|- | |- | ||
|" | |"Aww"-Sound from the humans | ||
|Foley | |Foley | ||
|Sound | |Sound |