K.iller I.nstinct: Unterschied zwischen den Versionen

 
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* A pivotal aspect of this game is its '''crafting''' system, which offers players essential tools to overcome the formidable human towers and potentially shift the tide of battle. Through crafting, players gain access to various strategic options that can significantly impact the outcome of engagements.
* A pivotal aspect of this game is its '''crafting''' system, which offers players essential tools to overcome the formidable human towers and potentially shift the tide of battle. Through crafting, players gain access to various strategic options that can significantly impact the outcome of engagements.


* Each level you can complete with a maximum of 3 Stars. The more Stars you earned the better your playthrough of
* Each level you can complete with a maximum of 3 '''Stars'''. The more Stars you earned the better your playthrough of that level was.
  that level was.


* Robots can be places successively but cost a certain amount of Energy. You start with 10 energy in the Game and  
* Robots can be places successively but cost a certain amount of '''energy'''. You start with 10 energy in the Game and one energy gets regenerated every second. Different robots cost a different amount of energy.
  one energy gets regenerated every second. Different robots cost a different amount of energy.


* For instance, players can deploy an '''orbital shield''' to protect all their troops, its effectiveness being directly proportional to the units' attack strength. Alternatively, they can grant a key unit a brief period of invulnerability, providing a crucial window to turn the tables on their adversaries.
* For instance, players can deploy an '''orbital shield''' to protect all their troops, its effectiveness being directly proportional to the units' attack strength. Alternatively, they can grant a key unit a brief period of invulnerability, providing a crucial window to turn the tables on their adversaries.
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