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Example:Level

From hagenberg.games Wiki

This is a level design by the team Example:Example Team for the course Game Design Fundamentals.

Concept

Add your annotated map of the level here and describe the level briefly in prose. What is the goal? What skills do players need? What dangers and obstacles are there? Are there power-ups? Is there one route through, or several?

Implementation and download

Describe briefly how you built the level in Construct 3. Which behaviors did you use? Did you make your own graphics, or work with simple sprite primitives?

Upload your Construct 3 (.c3p) file and link it here so that the level can be downloaded. Take a screenshot of the level and add it here too.