The Saviour Of Light: Unterschied zwischen den Versionen
Zeile 2: | Zeile 2: | ||
== Team list + roles == | == Team list + roles == | ||
Verena: | Verena: Level Design | ||
Kareem: 3D | Kareem: 3D | ||
Zeile 8: | Zeile 8: | ||
Thorsten: Programming (Sound) | Thorsten: Programming (Sound) | ||
Raphaela: Project Management | Raphaela: Project Management, Level Design | ||
Marlene: 2D (Character Art, Concept Art, UI Design...) | Marlene: 2D (Character Art, Concept Art, UI Design...), Level Design | ||
Jasmin: Story | Jasmin: Story |
Version vom 11. April 2022, 16:16 Uhr
The Saviour Of Light ist ein Indie Puzzle-Adventure-Game produziert von Die schrumpligen Pilze.
Team list + roles
Verena: Level Design
Kareem: 3D
Thorsten: Programming (Sound)
Raphaela: Project Management, Level Design
Marlene: 2D (Character Art, Concept Art, UI Design...), Level Design
Jasmin: Story
Vision statement (min 1 sentence)
Description of the game mechanics (min 100 words)
Description of the game level (diagram)
Story
The world our main character lives is always threatened by a dark force, that tries to destroy all the light sources. A secret organization fought against the darkness, unfortunately that organization is slowly dying out and the darkness is taking over.
The last 3 elders of the gilde go to fight the darkness, but don’t return. Our hero, a young trainee of the gilde, goes after them to find them. On his way he finds a destroyed left battlefield and one of the elders wounded. He tells him that the other elders have been taken to the dark fortress. The trainee now has to fight his way to the fortress to rescue the remaining elders and help them defeat the darkness.