Sleepless Night: Unterschied zwischen den Versionen

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==Level Design==
==Level Design==
 
As the played character is stationary and can't move outside of the bed, the level design consists of one room (and one level). It is the childs bedroom, although it looks quite different than what the child is used to. The player will find themselves in a bed in the middle of a large room, where they can't really make out the size of the room due to the lack of lights. This room is supposed to give the player an uneasy and frightening feeling, which will be achieved with dark colors, a creaking floor, old stuffed animals and many objects that you can easily mistake for monsters. The wallpaper is torn, there are mysterious scratches and writings on the wall. In addition to that, the door is left open so the player can see into the dark corridor, where more danger awaits.
Beschreibung des/der Game Level(s) mit einem annotierten Level Diagramm und optionaler textuelle Beschreibung.
<gallery>
 
Room design reference1.jpg|Reference 1.0
Room design reference 2.jpg|Reference 1.1
Room design reference 3.jpg|Reference 1.2
</gallery>
==Enemy Design==
==Enemy Design==
===Description===
===Description===
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