How Fish Is Made (Playtest): Unterschied zwischen den Versionen

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Most didn´t like how the game seemed to be sort of unfinished, how there was not enough dialog compared to the time spent just navigating the map. Most also were not satisfied with the ending at all. The pacing of the game feels rather slow - it´s like it has no direction. The ending didn´t have the impact that players were expecting with all the cryptic foreshadowing going on throughout the game.
Most didn´t like how the game seemed to be sort of unfinished, how there was not enough dialog compared to the time spent just navigating the map. Most also were not satisfied with the ending at all. The pacing of the game feels rather slow - it´s like it has no direction. The ending didn´t have the impact that players were expecting with all the cryptic foreshadowing going on throughout the game.


=== Vorschläge für Verbesserungen ===
=== Suggestions for improvement ===
 
Most players felt the ending wasn´t clear or impactful enough - they wish there would´ve been more to the storyline and more exploration into the world of the fish.
Geben Sie hier an, wenn Vorschläge für Verbesserungen gemacht wurden.
They also felt the game would´ve benefitted from more dialog and lore-based activities rather than just endlessly "flopping" through dark corridors. Players wanted
to explore their sense of purpose within the game and find out more about the dystopian (?) world or the real-life industry that the game was commenting on.
As for the short musical performance, most felt the song would´ve sounded better if there was someone singing along to the subtitles appearing on the screen.


== Game Experience Questionnaire Resultat ==
== Game Experience Questionnaire Resultat ==
170

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