How Fish Is Made (Playtest): Unterschied zwischen den Versionen

Zeile 31: Zeile 31:
! Frage !! Statement !! Durchschnittlicher Wert
! Frage !! Statement !! Durchschnittlicher Wert
|-
|-
| 1 || I felt content || 0,8125
| 1 || I felt content || 1,167
|-
|-
| 2 || I felt skilful || 2
| 2 || I felt skilful || 2,2
|-
|-
| 3 || I was interested in the game's story || 2,375
| 3 || I was interested in the game's story || 2,56
|-
|-
| 4 || I thought it was fun || 1,625
| 4 || I thought it was fun || 1,89
|-
|-
| 5 || I was fully occupied with the game || 2,75
| 5 || I was fully occupied with the game || 2,89
|-
|-
| 6 || I felt happy || 0,375
| 6 || I felt happy || 0,78
|-
|-
| 7  || It gave me a bad mood || 1
| 7  || It gave me a bad mood || 0.89
|-
|-
| 8 || I thought about other things || 0,75
| 8 || I thought about other things || 0,67
|-
|-
| 9 || I found it tiresome || 1,3125
| 9 || I found it tiresome || 1,28
|-
|-
| 10 || I felt competent || 1,625
| 10 || I felt competent || 1,89
|-
|-
| 11 || I thought it was hard || 0
| 11 || I thought it was hard || 0
|-
|-
| 12 || It was aesthetically pleasing || 0,375
| 12 || It was aesthetically pleasing || 0,78
|-
|-
| 13 || I forgot everything around me || 1,25
| 13 || I forgot everything around me || 1,56
|-
|-
| 14 || I felt good || 1,375
| 14 || I felt good || 1,67
|-
|-
| 15 || I was good at it || 3,125
| 15 || I was good at it || 3,22
|-
|-
| 16 || I felt bored || 0,1875
| 16 || I felt bored || 0,78
|-
|-
| 17 || I felt successful || 1,1875
| 17 || I felt successful || 1,5
|-
|-
| 18 || I felt imaginative || 1,3125
| 18 || I felt imaginative || 1,61
|-
|-
| 19 || I felt that I could explore things || 1,3125
| 19 || I felt that I could explore things || 1,61
|-
|-
| 20 || I enjoyed it || 1,9375
| 20 || I enjoyed it || 2,167
|-
|-
| 21 || I was fast at reaching the game's targets || 2,625
| 21 || I was fast at reaching the game's targets || 2,67
|-
|-
| 22 || I felt annoyed || 0,125
| 22 || I felt annoyed || 0,1
|-
|-
| 23 || I felt pressured || 0,875
| 23 || I felt pressured || 0,78
|-
|-
| 24 || I felt irritable || 1,125
| 24 || I felt irritable || 1,1
|-
|-
| 25 || I lost track of time || 0,75
| 25 || I lost track of time || 1
|-
|-
| 26 || I felt challenged || 0,1875
| 26 || I felt challenged || 0.67
|-
|-
| 27 || I found it impressive || 1
| 27 || I found it impressive || 1,3
|-
|-
| 28 || I was deeply concentrated in the game || 1,5
| 28 || I was deeply concentrated in the game || 1,78
|-
|-
| 29 || I felt frustrated || 0,625
| 29 || I felt frustrated || 0,56
|-
|-
| 30 || It felt like a rich experience|| 0,125
| 30 || It felt like a rich experience|| 1,4
|-
|-
| 31 || I lost connection with the outside world || 0,375
| 31 || I lost connection with the outside world || 0,78
|-
|-
| 32 || I felt time pressure || 0
| 32 || I felt time pressure || 0
|-
|-
| 33 || I had to put a lot of effort into it || 0,25
| 33 || I had to put a lot of effort into it || 0,67
|}
|}


Zeile 102: Zeile 102:
Die 7 Komponenten des Game Experience Questionnaire weisen die folgenden Mittelwerte auf:
Die 7 Komponenten des Game Experience Questionnaire weisen die folgenden Mittelwerte auf:


* Competence (Fragen 2, 10, 15, 17 und 21): 2,2
* Competence (Fragen 2, 10, 15, 17 und 21): 2,38
* Sensory and Imaginative Immersion (Fragen 3, 12, 18, 19, 27 und 30): 1,52
* Sensory and Imaginative Immersion (Fragen 3, 12, 18, 19, 27 und 30): 1,796
* Flow (Fragen 5, 13, 25, 28 und 31): 1,35
* Flow (Fragen 5, 13, 25, 28 und 31): 1,52
* Tension/Annoyance (Fragen 22, 24 und 29): 0,60375
* Tension/Annoyance (Fragen 22, 24 und 29): 0,537
* Challenge (Fragen 11, 23, 26, 32 und 33): 0,275
* Challenge (Fragen 11, 23, 26, 32 und 33): 0.42
* Negative affect (Fragen 7, 8, 9 und 16): 7,25
* Negative affect (Fragen 7, 8, 9 und 16): 0.83
* Positive affect (Fragen 1, 4, 6, 14 und 20): 1,375
* Positive affect (Fragen 1, 4, 6, 14 und 20): 1.67


[[Kategorie:Playtest]]
[[Kategorie:Playtest]]
[[Kategorie:Playtest im SS 2023]]
[[Kategorie:Playtest im SS 2023]]
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