Gordon Lamsey's Cooking Simulator: Unterschied zwischen den Versionen

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Game interface (how should the interface look like)?
Game interface (how should the interface look like)?
Similar games (collect examples)?
Similar games (collect examples)?
[[Kategorie:Game Design im SS 2022]]

Version vom 22. März 2022, 12:37 Uhr

Unique Selling Proposition (What’s unique about your game?) Target Audience (Who should play the game?) Premise (Which story is being told? – short summary of story) Objectives (What are the goals and the sub-goals of the game?) Procedures (What can be done in the game – what are the abilities of players’ avatar?) Character (Who is the character, what are his/her motives, visual appearance?) Core-Rules (What are the most important rules within the game?) Basic Resources (Resources? if applicable: relation of resources? –– how do the resources help the player to reach the game goals?) Conflict (Conflicts? – which forces operate against the player to reach the game goals?) Outcome (What is the result of the game? Victory- & defeat conditions?) Game look (how should the game look like - collect moods)? Game interface (how should the interface look like)? Similar games (collect examples)?