Dig Deeper
· Unique Selling Proposition (What’s unique about your game?)
· Target Audience (Who should play the game?)
· Premise (Which story is being told? – short summary of story)
· Objectives (What are the goals and the sub-goals of the game?)
· Procedures (What can be done in the game – what are the abilities of players’ avatar?)
· Character (Who is the character, what are his/her motives, visual appearance?)
· Core-Rules (What are the most important rules within the game?)
· Basic Resources (Resources? if applicable: relation of resources? –– how do the resources help the player to reach the game goals?)
· Conflict (Conflicts? – which forces operate against the player to reach the game goals?)
· Outcome (What is the result of the game? Victory- & defeat conditions?)
· Game look (how should the game look like - collect moods)?
· Game interface (how should the interface look like)?
· Similar games (collect examples)?