Dig Deeper

Aus hagenberg.games Wiki

·       Unique Selling Proposition (What’s unique about your game?)

·       Target Audience (Who should play the game?)

·       Premise (Which story is being told? – short summary of story)

·       Objectives (What are the goals and the sub-goals of the game?)

·       Procedures (What can be done in the game – what are the abilities of players’ avatar?)

·       Character (Who is the character, what are his/her motives, visual appearance?)

·       Core-Rules (What are the most important rules within the game?)

·       Basic Resources (Resources? if applicable: relation of resources? –– how do the resources help the player to reach the game goals?)

·       Conflict (Conflicts? – which forces operate against the player to reach the game goals?)

·       Outcome (What is the result of the game? Victory- & defeat conditions?)

·       Game look (how should the game look like - collect moods)?

·       Game interface (how should the interface look like)?

·       Similar games (collect examples)?