Backrooms: Unterschied zwischen den Versionen
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== Rollen und Aufgaben im Team == | == Rollen und Aufgaben im Team == | ||
Anthony Seidl | {| class="wikitable" | ||
!Aufgabe | |||
!Lead | |||
|- | |||
|'''Project Management''' | |||
|Anthony Seidl | |||
|- | |||
|'''Programming''' | |||
|Johannes Wurm | |||
|- | |||
|'''Game Design''' | |||
|Kathrin Staudinger | |||
|- | |||
|'''Level Design''' | |||
|Daniela Frühwirth | |||
|- | |||
|'''Story''' | |||
|Eric Kepplinger | |||
|- | |||
|'''Art (3D, environment design)''' | |||
|Susanne Kirchmayr | |||
|- | |||
|'''Sound''' | |||
|Nikolai Kinarev | |||
|} | |||
'''Kathrin Staudinger''' – Main Idea, Game Design Lead, Programming, 3D | |||
'''Anthony Seidl''' – Project Lead, Programming, Game Design | |||
'''Johannes Wurm''' – Programming Lead, Level Design, 3D | |||
'''Nikolai Kinarev''' – Lead Sound, Level Design, Story | |||
'''Susanne Kirchmayr''' – 3D Lead, Environment Design, Level Design | |||
''' | '''Daniela Frühwirth''' - Sound, 3D, Level Design, Story | ||
'''Eric Kepplinger''' – Programming, 3D, Environment Design | |||