Daemonium mortis: Unterschied zwischen den Versionen
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== Charakter == | == Charakter == | ||
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== Character and Equipment == | == Character and Equipment == | ||
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[[Datei:Character Sketch2.jpg|mini|zentriert]] | |||
== Environment Art == | |||
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Version vom 11. Mai 2023, 19:17 Uhr
A Game Design idea of the Die Rasselbande.
Daemonium mortis | |||
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Studio | Die Rasselbande | ||
Publisher | Die Rasselbande | ||
Erstveröffent- lichung | Summer 2024 | ||
Plattform | PC, Nintendo Switch, Mobile | ||
Spiel-Engine | Unity | ||
Genre | Action | ||
Spielmodus | Single Player | ||
Sprache | Englisch | ||
Altersfreigabe |
Gameplay
Core Idea
Unique Selling Points
Setting
Charakter
Spielziel
Art Style und Game Look
![](/w/images/thumb/a/a0/Inspiration_darkness.jpg/600px-Inspiration_darkness.jpg)
![](/w/images/thumb/9/99/Moonlighter_shop.jpg/600px-Moonlighter_shop.jpg)
![](/w/images/thumb/4/45/Moonlighter_night.jpg/550px-Moonlighter_night.jpg)
![](/w/images/thumb/1/1c/Zelda_inspo.jpg/600px-Zelda_inspo.jpg)
Zielgruppe
Game Art
Enemies
![](/w/images/thumb/d/da/EnemySketch1.jpg/300px-EnemySketch1.jpg)
Character and Equipment
![](/w/images/thumb/d/d0/Character_Sketch1.jpg/300px-Character_Sketch1.jpg)
![](/w/images/thumb/e/e7/Character_Sketch2.jpg/300px-Character_Sketch2.jpg)