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===What are the basic resources in the game?===
===What are the basic resources in the game?===


Man fängt ohne Ressourcen an und sammelt über den Verlauf des Spiels Gegenstände auf.
The player’s health is represented by a rose. With every health point lost the rose loses a petal. The game also features an inventory system where the player can store items.


===What is the relation between the resources?===
===What is the relation between the resources?===


Man kann Gegenstände kombinieren, wie zum Beispiel eine Zigarre und Zündhölzer (ergibt angezundene Zigarre).
The rose serves as a representation of a health counter. The items stored in the inventory are used to solve puzzles.


===What is the nature of the resources? ===
===What is the nature of the resources? ===


Viele Gegenstände werden verbraucht, andere (z.B. brauner Mantel) werden das ganze Spiel getragen.
The petals of a rose can be replenished with water filled vases found in various areas in the game. However, most of them are only one-use.
 
Puzzle related items are unique and permanent until used on something.


=== Examples for these resources?===
=== Examples for these resources?===
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===Are other games referenced?===
===Are other games referenced?===


Die anderen Spiele der Serie, als auch die "Don't Starve" Spiele von Klei Entertainment verwenden einen ähnlichen Stil.
No


===Is the art style inspired by real life?===
===Is the art style inspired by real life?===


Eine Inspiration für das Spiel soll die Serie Twin Peaks sein.
 


[[Kategorie:Spielanalyse]]
[[Kategorie:Spielanalyse]]
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