Turtle Run: Unterschied zwischen den Versionen
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Download: https://drive.google.com/file/d/13_wCNV1ajBnKVNyTOpHbrVbk6cyAevSa/view?usp=drive_link | Download: https://drive.google.com/file/d/13_wCNV1ajBnKVNyTOpHbrVbk6cyAevSa/view?usp=drive_link | ||
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Version vom 9. April 2024, 21:35 Uhr
Dies ist ein Level Design des Teams Skeleton Crew für das Fach Game Design Fundamentals.
Turtle Run | |||
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Studio | Skeleton Crew | ||
Publisher | Skeleton Crew | ||
Erstveröffent- lichung | 10.04.2024 | ||
Plattform | Windows & Mac | ||
Spiel-Engine | Construct3 | ||
Genre | Platformer | ||
Spielmodus | Singleplayer | ||
Altersfreigabe |
Concept
Turtle Run is a hard but fair platformer game where you are lost at sea and have to find your way back to shore.
In this game, you'll navigate through obstacles by running left and right, jumping, double jumping, and dashing. The obstacles you will encounter are moving turtles and crabs, one of which you should rather avoid. But it's not all smooth sailing – there's a locked door blocking your path in the middle of the level. To progress, you'll need to backtrack and search for a key. Once you've unlocked the door and returned, you'll reach a checkpoint, allowing you to respawn there if needed. Successfully reaching shore without succumbing to too many deaths ensures your victory in this game!
Level Design
In order to show all the changes made during production, the following images present a comparison between the first sketch and the final version of the level design. The images were divided into four in order to make the changes more visible.
Production and download
All graphics and fonts used in this game were self-made.
Nach der Erstellung der Map, wurde das Level in Construct3 mit primitiven Sprites nachgebaut. Anschließend, wurden grundlegende Mechaniken des Spielers, als auch Behaviors der Elemente hinzugefügt. Die Primitives wurden später mit den finalen Grafiken ausgetauscht und zusätzliche Verfeinerungen im Aufbau wurden getätigt.
Download: https://drive.google.com/file/d/13_wCNV1ajBnKVNyTOpHbrVbk6cyAevSa/view?usp=drive_link
Type | Description | Graphic | Comment |
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Menu | Start Menu | ||
Menu | Game Won Menu | ||
Spawn point | Stilt house | ||
Player | Guinea Pig | just cute
Behavior:
| |
Player health | Heart | player has 1 heart | |
Platform | Turtle | moving
Behavior:
| |
Platform | Wood plank | Behavior:
| |
Obstacle:
"Traps" |
Crab | moving,
contact hurts player, not an "active" enemy Behavior:
| |
Obstacle:
Lock & Key |
Door | needs to be unlocked with a key
Behavior:
| |
Collectible | Key | hidden,
player has to search for it | |
Check point | Flag | new spawn point | |
Goal | Shore/Beach | player wins game
when arriving at this area | |
Background | Seascape | ||
GIF | Confetti | **not made by this team |