Ib: Unterschied zwischen den Versionen
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===Does the game provide any conflicts?=== | ===Does the game provide any conflicts?=== | ||
The game contains enemies that chase the player. There are also puzzles that serve as obstacles to overcome. The story contains a plot twist which introduces a dilemma concerning the main cast characters. | |||
===What is the nature of these conflicts? === | ===What is the nature of these conflicts? === | ||
The enemies wish to obtain Ib’s rose, which also serves as a source of life. If the rose loses all petals and dies then so does Ib. | |||
===How can the player resolve the conflicts?=== | ===How can the player resolve the conflicts?=== | ||
The player cannot directly fight the enemies. They can only run away to survive. | |||
=== Are other players involved in the conflict?=== | === Are other players involved in the conflict?=== | ||
No | |||
==Outcome== | ==Outcome== | ||
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===What are the results of the game?=== | ===What are the results of the game?=== | ||
The game contains multiple endings depending on the Player’s choices during the game. Some of them result in Ib escaping the art gallery. | |||
=== What are the victory conditions?=== | === What are the victory conditions?=== | ||
You win by making it to the end of the game without dying.(reaching one of the multiple endings). | |||
===What are the defeat conditions? === | ===What are the defeat conditions? === | ||
If the player loses all rose petals(to enemies or traps), they die and reach game over. | |||
==Visual Style== | ==Visual Style== | ||
===What is the visual style of the game?=== | ===What is the visual style of the game?=== | ||
The game uses a two dimensional pixel style for the characters and rpg Maker tiles for the environments. | |||
===Are other games referenced?=== | ===Are other games referenced?=== |