Echoes of Aquatica (Game Interface): Unterschied zwischen den Versionen

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The initial setup involved laying out the environment and defining the core mechanics. Once the basic structure was in place, the primitive sprites were replaced with the final detailed graphics, and additional refinements were made to enhance the visual appeal and gameplay experience. Subsequently, all game events and behaviors were implemented to ensure smooth gameplay.
The initial setup involved laying out the environment and defining the core mechanics. Once the basic structure was in place, the primitive sprites were replaced with the final detailed graphics, and additional refinements were made to enhance the visual appeal and gameplay experience. Subsequently, all game events and behaviors were implemented to ensure smooth gameplay.


== Implemented Behaviours: ==


== Final Graphics and Characters: ==
== Final Graphics and Characters: ==


[[Kategorie:Game Design Fundamentals]]
[[Kategorie:Game Design Fundamentals]]
[[Kategorie:Game Interface im SS 2024]]
[[Kategorie:Game Interface im SS 2024]]
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