Echos of Aquatica: Unterschied zwischen den Versionen

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== Setting ==
== Setting ==
The Game plays on a fantasy alien planet who's main inhabitant are fish
The Game plays on a fantasy alien planet who's main inhabitant are fish
== Spielerfahrung ==
=== Was fühlt der*die Spieler*in, wenn das Spiel gespielt wird (aufgeregt, entspannt, mächtig, ängstlich)? ===
=== Welche Elemente tragen zu Spielerfahrung bei (z.B. Gefühl der Schwäche oder Gefahr oder begrenzte Ressourcen)? ===
=== Ändert sich die Erfahrung während des Spielens? ===
=== Wie wird die Handlung vermittelt (Dialoge, Cutscenes, Spieler*inneninteraktion etc.)? ===


== Visual Style ==
== Visual Style ==
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These are the Inhabitants of Aquatica. They lived in peace until the Outsiders and later the Gill hunters returned. They were hunted for not only their special skills, but also their delicious meat and unique abilities.  
These are the Inhabitants of Aquatica. They lived in peace until the Outsiders and later the Gill hunters returned. They were hunted for not only their special skills, but also their delicious meat and unique abilities.  


Deceased fish take the form of a spirit, swimming around in the sky and sometimes helping out the player to find the fish still in hiding.
Deceased fish take the form of a spirit, swimming around in the sky and sometimes helping out the player to find the fish still in hiding
 
== Resources ==
 
* Basic resources:
** Rocks, wood (to build your home, simple equipment and plantations
** Algea (used as rope)
** Crystals (to either power up magic devices)
* Collectibles:
** Herbs and plants (leaves, coral, algae)
** Objects from sea creatures (pearls, spikes, scales)
 
* Potions:
** these potions have 2 abilities:
** 1. they can give you power over either Ice, Water or Poison
** 2. they can boost your stats like speed, stamina, holding your breath


[[Kategorie:Game Design]]
[[Kategorie:Game Design]]
[[Kategorie:Game Design im SS 2024]]
[[Kategorie:Game Design im SS 2024]]
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