Sleepless Night: Unterschied zwischen den Versionen
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== Rollen und Aufgaben im Team == | == Rollen und Aufgaben im Team == | ||
The Team behind Sleepless Night consists of 6 skilled individuals. | |||
Departments of the Team Members only signifies who will be in charge of this section, meaning primarily research, design choices and last quality control before shipping. | |||
The work in these sections will be split equally among the Sleepless Night Team Members. | |||
*Lisa Bayr | |||
Lead Artist Room Design/Level Design | |||
In charge of designing the Room in which the game takes place, positioning the spawns of the monsters and the 3D modelling of the room assets. | |||
*Chuong Bui | |||
Lead Artist Monster Design/Transformation Design | |||
In charge of the creation of the enemies and their transformation from normal objects into monsters, the 3D modelling and rigging of the creatures and the player character. | |||
*Lea Obermair | |||
Lead Artist UI Design and Story writer | |||
In charge of the design of User Interface during gameplay, loading screens and title menu. Additionally in charge of writing story elements and narrative. | |||
*Stephanie Schattauer aka. Ki | |||
Lead Sound Design/Music | |||
In charge of the theme and creation of sound effects, atmospheric sounds, and music. | |||
*Elisa Hackl | |||
Lead Designer Gameplay | |||
In charge of creating and balancing the gameplay mechanics, playtesting and ensuring player “fun”. | |||
*Gerald Gruber | |||
Lead Programmer and Project Management | |||
In charge of writing and implementing code, fixing bugs, managing team meetings and organisation of documentation. | |||
== Vision Statement == | == Vision Statement == | ||
Sleepless Night is a survival/horror game, in which you take the role of a little girl lying awake in her bed and defend yourself against the terrors that lurk in the shadows with your rechargeable flashlight. The Player is stationary during the whole game and has to survive managing his/her flashlight charge until the timer runs out. | |||
==Spielemechaniken== | ==Spielemechaniken== | ||
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== Asset Liste== | == Asset Liste== | ||
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[[Kategorie:Spielekonzept im SS 2023]] | [[Kategorie:Spielekonzept im SS 2023]] |