Immanence: Unterschied zwischen den Versionen
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=== What elements contribute to the experience? === | === What elements contribute to the experience? === | ||
Mainly the sound and level design: both are incredibly dystopian. | Mainly the sound and level design: both are incredibly dystopian. | ||
[[Datei:01.jpg|mini]] | |||
== Story== | == Story== | ||
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=== How is the story communicated? === | === How is the story communicated? === | ||
Mainly through interactions with objects. Everytime the protagonist looks at something, text appears at the bottom of the screen. The protagonist also has a phone, conversing with his doctor who tells him and the player what to do. | Mainly through interactions with objects. Everytime the protagonist looks at something, text appears at the bottom of the screen. The protagonist also has a phone, conversing with his doctor who tells him and the player what to do. | ||
[[Datei:02.jpg|mini]] | |||
== Setting == | == Setting == |