REVILL: Unterschied zwischen den Versionen

29 Bytes hinzugefügt ,  16. Juli 2022
 
(6 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
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Das hier ist die Wiki Seite zum Spiel REVILL im Rahmen der Game Production Vorlesung im Sommersemester 2022.
This is the wiki page for the game REVILL as part of the game production lecture in the summer semester 2022.


== Rollen und Aufgaben im Team ==
== Roles and Tasks in the Team ==
'''Julia Posch'''
'''Julia Posch'''


Projektmanagement, Story<br>
Project Management, Story<br>
<br>
<br>


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'''Legend'''
'''Legend'''


Story relevant item
Important item
[[Datei:Item2.png|50px]]
[[Datei:Item2.png|50px]]


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[[Datei:Research Facility.jpg|500px]]
[[Datei:Research Facility.jpg|500px]]


'''After Diner 1:'''
<br>
 
'''After Diner Layout 1'''


The player starts in the back of the big research hall. All doors are locked and only this area is explorable.  
The player starts in the back of the big research hall. All doors are locked and only this area is explorable.  
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The objective is to find a clipboard laying on a table. After picking it up the player gets teleoported back to the Diner inside the second layout.
The objective is to find a clipboard laying on a table. After picking it up the player gets teleoported back to the Diner inside the second layout.


<br>


'''After Diner 2:'''
'''After Diner Layout 2'''


The player spawns inside one of the two office rooms and needs to find the second set of coordinates for the nuclear bomb. While exploring the research hall is locked so the player can only look inside the smaller rooms around the core. The coordinates are placed inside the break room on a tiny shelf. After the player picks them up and wants to exit the room they stand in the Diner again - third layout.
The player spawns inside one of the two office rooms and needs to find the second set of coordinates for the nuclear bomb. While exploring the research hall is locked so the player can only look inside the smaller rooms around the core. The coordinates are placed inside the break room on a tiny shelf. After the player picks them up and wants to exit the room they stand in the Diner again - third layout.


'''After Diner 3:'''<u><br></u>This is the last time the player gets teleported back and forth. The player starts once again at the back of the research hall.
<br>
 
'''After Diner Layout 3'''
 
This is the last time the player gets teleported back and forth. The player starts once again at the back of the research hall.


The last objective is to enter the collected coordinates into the main research table in front of the big screen. After sending them a big explosion occurs, a tinitus sound starts ringing and the screen fades to white. This is the end of REVILL.
The last objective is to enter the collected coordinates into the main research table in front of the big screen. After sending them a big explosion occurs, a tinitus sound starts ringing and the screen fades to white. This is the end of REVILL.
<br>


==Story==
==Story==
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<br>
<br>


==Asset Liste==
==Asset List==


===Objects===
===Objects===
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===SmallProps===
===Small Props===


Sofa.FBX
Sofa.FBX
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