Painfully shaking: Unterschied zwischen den Versionen
Markierungen: Manuelle Zurücksetzung Visuelle Bearbeitung |
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==Game Interface Prototype== | ==Game Interface Prototype== | ||
CONTROLS: | |||
→ : Move Right | |||
← : Move Left | |||
↑ : Jump | |||
↑,↓ : Navigate through menu | |||
Space: Confirm menu | |||
Y,X : Navigate through inventory bar | |||
Esc: Reload | |||
RULES: | |||
Reach the end of the level to see the victory screen! | |||
If you get hit 3 times and loose all of you hearts, you will die and see the lose screen. | |||
Download the Minigame: [[Medium:Dig deeper final.c3p|Dig Deeper Game Art Demo]] | Download the Minigame: [[Medium:Dig deeper final.c3p|Dig Deeper Game Art Demo]] | ||
[[Kategorie: Game Interface]] | [[Kategorie: Game Interface]] | ||
[[Kategorie: Game Interface im SS 2022]] | [[Kategorie: Game Interface im SS 2022]] |
Version vom 14. Juni 2022, 10:18 Uhr
Dies ist das Game Interface Painfully Shaking vom Spiel Dig Deeper des Teams Platzhalter für das Fach Game Design Fundamentals.
Deadline 17. Juni
Game Interface
Das Interface ist eine Mischung aus diagetic- und non-diagetic Typ.
-
Sketch
-
Illustration
-
Sprite
Winning Screen
Game Over Screen
Game Interface Prototype
CONTROLS:
→ : Move Right
← : Move Left
↑ : Jump
↑,↓ : Navigate through menu
Space: Confirm menu
Y,X : Navigate through inventory bar
Esc: Reload
RULES:
Reach the end of the level to see the victory screen!
If you get hit 3 times and loose all of you hearts, you will die and see the lose screen.
Download the Minigame: Dig Deeper Game Art Demo