Turtle Run: Unterschied zwischen den Versionen

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In this game, you'll navigate through obstacles by running left and right, jumping, double jumping, and dashing. The obstacles you will encounter are moving turtles and crabs, one of which you should rather avoid. But it's not all smooth sailing – there's a locked door blocking your path in the middle of the level. To progress, you'll need to backtrack and search for a key. Once you've unlocked the door and returned, you'll reach a checkpoint, allowing you to respawn there if needed. Successfully reaching shore without succumbing to too many deaths ensures your victory in this game!
In this game, you'll navigate through obstacles by running left and right, jumping, double jumping, and dashing. The obstacles you will encounter are moving turtles and crabs, one of which you should rather avoid. But it's not all smooth sailing – there's a locked door blocking your path in the middle of the level. To progress, you'll need to backtrack and search for a key. Once you've unlocked the door and returned, you'll reach a checkpoint, allowing you to respawn there if needed. Successfully reaching shore without succumbing to too many deaths ensures your victory in this game!


== Level Design ==
== Level Design ==
In order to show all the changes made during production, the following images present a comparison between the first sketch and the final version of the level design. The images were divided into four in order to make the changes more visible.  
In order to show all the changes made during production, the following images present a comparison between the first sketch and the final version of the level design. The images were divided into four in order to make the changes more visible.


[[Datei:Turtle Run Comparison 1.png|links|mini|600x600px|Sketch VS Final Version 1/4]]
[[Datei:Turtle Run Comparison 1.png|mini|612x612px|Sketch VS Final Version 1/4|zentriert]]
[[Datei:Turtle Run Comparison 2.png|links|mini|600x600px|Sketch VS Final Version 2/4]]
[[Datei:Turtle Run Comparison 2.png|links|mini|600x600px|Sketch VS Final Version 2/4]]
[[Datei:Turtle Run Comparison 3.png|links|mini|600x600px|Sketch VS Final Version 3/4]]
[[Datei:Turtle Run Comparison 3.png|links|mini|600x600px|Sketch VS Final Version 3/4]]
[[Datei:Turtle Run Comparison 4.png|links|mini|600x600px|Sketch VS Final Version 4/4]]
[[Datei:Turtle Run Comparison 4.png|links|601x601px|Sketch VS Final Version 4/4|alternativtext=Sketch VS Final Version 4/4|mini]]
 
 
 




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== Production and download ==
All graphics and fonts used in this game were self-made.


After creating the map, the level was recreated in Construct3 using primitive sprites. Subsequently, basic mechanics of the player as well as behaviors of the elements were added. The primitives were later replaced with the final graphics and additional refinements were made to the structure. Then, all the events were declared.




'''First Version Download:''' [[Datei:TurtleRun.c3p]]








 
'''Final Version (New Interface):'''[[Datei:TurtleRun Final.c3p|ohne|mini|c3p]]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Production and download ==
All graphics and fonts used in this game were self-made.
 
Beschreiben Sie kurz, wie das Level in Construct 3 umgesetzt wurde. Welche Behaviors wurden eingesetzt, wurden eigene Grafiken erstellt oder nur simple Sprite-Primitive verwendet?
 
Laden Sie ihre Construct 3 (.c3p) Datei hoch und fügen Sie einen Link dazu hier ein, sodass das Level heruntergeladen werden kann. Fertigen Sie weiters einen Screenshot vom Level an und fügen Sie ihn hier ein.
 
{| class="wikitable"
{| class="wikitable"
|+Asset List
|+Asset List
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|[[Datei:Turtle Run Player.png|zentriert|rahmenlos|100x100px]]
|[[Datei:Turtle Run Player.png|zentriert|rahmenlos|100x100px]]
|just cute
|just cute
Behavior:
* Platform
* ScrollTo
* Bullet
|-
|-
|Player health
|Player health
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|[[Datei:Turtle Run Turtle.png|zentriert|rahmenlos|100x100px]]
|[[Datei:Turtle Run Turtle.png|zentriert|rahmenlos|100x100px]]
|moving
|moving
Behavior:
* Solid
* Sine
|-
|-
|Platform
|Platform
|Wood plank
|Wood plank
|[[Datei:Turtle Run Platform.png|zentriert|rahmenlos|110x110px]]
|[[Datei:Turtle Run Platform.png|zentriert|rahmenlos|110x110px]]
|
|Behavior:
 
* Solid
|-
|-
|Obstacle:
|Obstacle:
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not an "active" enemy
not an "active" enemy
Behavior:
* Solid
* Pin
* Sine
|-
|-
|Obstacle:  
|Obstacle:  
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|[[Datei:Turtle Run Door.png|zentriert|rahmenlos|100x100px]]
|[[Datei:Turtle Run Door.png|zentriert|rahmenlos|100x100px]]
|needs to be unlocked with a key
|needs to be unlocked with a key
Behavior:
* Solid
|-
|-
|Collectible
|Collectible
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|
|
|-
|-
|
|GIF
|
|Confetti
|
|[[Datei:Turtle Run Confetti.png|zentriert|rahmenlos|100x100px]]
|
|yipiee
|}
|}
[[Kategorie:Level Design im SS 2024]]
[[Kategorie:Level Design im SS 2024]]
[[Kategorie:Game Interface im SS 2024]]
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